Hellblade support pages.
Producer role supporting Ninja Theory’s Hellblade series with game-specific help content. Two simultaneous launches, 1M+ monthly active users, 35% ticket reduction.
View Hellblade support pages →
- Role
- Producer · Microsoft Xbox
- Studio
- Ninja Theory
- Titles
- Hellblade I & II
- Audience
- 1M+ MAU · 40+ languages
- Stack
- Internal CMS · Azure DevOps · Adobe
- Status
- Shipped · −35% tickets
Cross-platform support, at flagship cadence.
Production for two launches.
As a content producer at Xbox, I collaborated with PMs, writers, designers, and backend developers to deliver high-visibility support pages for Ninja Theory’s Hellblade franchise. Leveraged the internal CMS to build and structure help center pages tailored for both console and web users across a global audience.
Responsibilities extended beyond page assembly — preparing content for localization, managing secure assets, and ensuring everything met accessibility and Xbox design standards. Coordinated production cycles through Azure DevOps, worked hands-on with image prep and layout decisions, advised on QA workflows for multilingual, cross-platform experiences.
Forms, accessibility, image pipelines.
Built and implemented forms used for user issue reporting and feedback submission across support pages — fully responsive, WCAG-compliant, localization-friendly, privacy-ready. Provided testing guidance, helped shape best practices around form structure, verified implementation across device types and viewports.
Managed the image asset pipeline — capturing, editing, optimizing, tagging screenshots for clarity, context, and localization readiness. Verified UI accuracy, ensured branding consistency, structured filenames and alt text to support SEO and accessibility. Work sat at the intersection of UX and production.
Six surfaces, two titles.
Detailed, collaborative, standards-driven work — bridging design, engineering, and content to create scalable solutions.
The stack, the discipline.
Publishing
+ ops.
CMS authoring, sprint coordination, and release tracking through ADO. Production cycles aligned with two simultaneous launches.
- Internal Xbox CMS
- Azure DevOps (ADO)
- Localization pipeline
Asset
pipeline.
Image capture, editing, optimization, and tagging. Branding consistency, structured filenames, alt-text discipline for SEO + a11y.
- Adobe Creative Suite
- Screenshot capture
- Responsive design
Live
standards.
WCAG 2.1 AA across all forms and articles, security & privacy review on every form, QC sign-off before publish.
- WCAG 2.1 AA
- Security & privacy compliance
- QC compliance
Three numbers, two simultaneous launches.
1M+
Monthly active users
40+
Languages
−35%
Support tickets
Key achievements
- Launched support for both Hellblade: Senua’s Sacrifice and Senua’s Saga: Hellblade II simultaneously.
- Reduced average resolution time for support inquiries by 45% through improved content structure.
- Achieved 100% compliance with Xbox accessibility standards (WCAG 2.1 AA).
- Streamlined content updates, reducing deployment time by 30% through CMS optimizations.
Three takeaways, still useful.
Global
first.
Designing support content for a global audience requires more than translation — it demands cultural adaptation and context-aware solutions.
Accessibility as
foundation.
Building accessibility into the content creation process from day one prevents costly revisions and ensures equal access for all users.
Iterative
improvement.
Continuous feedback loops with support teams and users led to multiple content refinements, improving clarity and reducing support volume.
Adjacent rooms, same studio.
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