Titanium Aegis
Nothing gets through.
Who they are
Titanium Aegis is built like a statement. END (18) is the highest endurance in the campaign and the architecture of the boss is one continuous declaration: the arena is mine, the fight is on my schedule, and your strikes are a draft I am not interested in editing.
The Iron Bastion
The fortress is built from a single piece of metal. No seams, no joints, no weakness in the architecture. This is the Iron's home — a monument to endurance. The arena floor is a forge: anvils ring the pit, the heat is oppressive, and the air smells like old fire and tempered steel.
Strengths
Fortress reduces strike damage by 25% on top of the moveWeaknesses resistance — strike-heavy builds run into a brick wall. Unbreakable means he can't be staggered, so combo lockdowns don't work either.
High END (18) and decent LCK (10) mean he's hard to kill cleanly and harder to kill via attrition. His Fortified Start is heavier than the Gatekeeper's — the early rounds are pure damage absorption.
Weaknesses
Weak to INT — abilities cut through the armor faster than strikes. Counter does +15% extra damage and is the safest active line. Survive the first three rounds while his armor burns down, then transition to ability-heavy pressure once Fortress fades. Any build that doubled-down on STR alone will struggle here.
Signature moves
Fortress
Heavy armor reduces strike damage by 25%. The opening rounds belong to him.
Unbreakable
Cannot be staggered. No matter how clean the hit, he's not flinching.
Card traits
- Fortress. Heavy armor reduces strike damage by 25%
- Unbreakable. Cannot be staggered
The Guardian archetype
Guardians don't beat you. They wait. The arena is already theirs, and the fight is just the time it takes to remind you.